Creation process step-by-step: [link]
The improved walk style of the Lopunny walk cycle
. Lots of motion guides, I wanted to animate the motion first so I could focus more on the anatomy during the sketch and lineart (a lot of room for improvement on the anatomy though, hands and feet are still my greatest enemies). I will be using this animation as base for a character animation and release the base source with it. Used mirroring
for this one as well.